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Skills Database
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Skill:
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ELEMENTALIST SKILLS
See the list of last updated skills

'Air Magic' Skills

Name / Attribute / Type Description
Energy Cost Cast Time Rech Time

Air Attunement

Air Magic Enchantment
For 36-62 seconds, you are attuned to Air. You gain 30% of the Energy cost of the Spell whenever you use Air Magic. (Updated: 26.04.2006 - decreased recharge time from 60 seconds)
10 en2 s45 s
Levels
Location

Arc Lightning

Air Magic Spell
Target foe is struck for 5-53 lightning damage. If that foe is sufferng from a Water Magic Hex, one foe near your target is struck for 5-53 lightning damage. Damage from Arc Lightning has 25% armor penetration.
5 en1 s8 s
Levels
Location

Blinding Flash

Air Magic Spell
Target foe is Blinded for 3-10 seconds.
15 en3/4 s4 s
Levels
Location

Blinding Surge
Elite

Air Magic Spell
Target foe is struck for 5-53 lightning damage and Blinded for 3-10 seconds. If that foe is under the effect of an Enchantment, all adjacent foes are also Blinded for 3-10 seconds. This Spell has 25% armor penetration.
5 en3/4 s3 s
Levels
Location

Chain Lightning

Air Magic Spell
Target foe and up to two other foes near your target are struck for 10-90 lightning damage. This Spell has 25% armor penetration and causes Exhaustion.
10 en3 s10 s
Levels
Location

Chilling Winds

Air Magic Hex
Target foe is struck for 5-53 cold damage. For 5-21 seconds, the next water hex targeting that foe lasts 25-78 longer.
10 en1 s15 s
Levels
Location

Conjure Lightning

Air Magic Enchantment
For 60 seconds, if you're wielding a lightning weapon, your attacks strike for an additional 1-17 lightning damage. (Updated: 02.03.2006 - no longer removes Enchantments)
10 en1 s60 s
Levels
Location

Enervating Charge

Air Magic Spell
Target foe is struck for 5-53 lightning damage and suffers from Weakness for 5-21 seconds. This Spell has 25% armor penetration.
10 en1 s8 s
Levels
Location

Gale

Air Magic Spell
Knock down target foe for 3 seconds. This Spell causes Exhaustion. (50% failure chance with Air Magic 4 or less.) (Updated: 02.03.2006 - increased Energy cost from 5)
10 en1 s5 s
Location

Glimmering Mark
Elite

Air Magic Hex
For 1-17 second(s), whenever target foe suffers lightning damage, that foe and all adjacent foes suffer from Blindness for 3 seconds.
10 en2 s15 s
Levels
Location

Gust
Elite

Air Magic Spell
Target foe is struck for 10-69 cold damage. If that foe is under an Earth or Water Magic Hex, that foe is knocked down for 3 seconds.
5 en2 s10 s
Levels
Location

Invoke Lightning
Elite

Air Magic Spell
Target foe and up to two other foes near your target are struck for 10-106 lightning damage. This spell has 25% armor penetration. If you are not under the effects of an Enchantment, this spell causes Exhaustion.
15 en2 s20 s
Levels
Location

Lightning Bolt

Air Magic Spell
Send out a Lightning Bolt that strikes for 5-53 lightning damage if it hits. If Lightning Bolt strikes a moving foe, that foe is struck for 5-37 additional lightning damage. This spell has 25% armor penetration.
5 en1 s8 s
Levels
Location

Lightning Hammer

Air Magic Spell
Target for is struck for 10-106 lightning damage. Lightning Hammer has 25% armor penetration.
25 en2 s15 s
Levels
Location

Lightning Javelin

Air Magic Spell
Send out a Lightning Javelin that strikes for 15-52 lightning damage if it hits. If Lightning Javelin strikes an attacking foe, that foe is interrupted. This Spell has 25% armor penetration. (Updated: 02.03.2006 - decreased recharge time from 5 seconds)
10 en1 s2 s
Levels
Location

Lightning Orb

Air Magic Spell
Lightning Orb flies toward target foe and strikes for 10-106 lightning damage if it hits. This Spell has 25% armor penetration.
15 en2 s5 s
Levels
Location

Lightning Strike

Air Magic Spell
Strike target foe for 5-53 lightning damage. This Spell has 25% armor penetration.
5 en1 s5 s
Levels
Location

Lightning Surge
Elite

Air Magic Hex
After 3 seconds, target foe is knocked down and struck for 14-106 lightning damage. This Spell causes Exhaustion.
10 en2 s10 s
Levels
Location

Lightning Touch

Air Magic Skill
Target touched foe and all adjacent foes are struck for 10-63 lightning damage. Foes suffering from a Water Magic Hex are struck for an additional 10-42 lightning damage. This Spell has 25% armor penetration.
15 en3/4 s10 s
Levels
Location

Mind Shock
Elite

Air Magic Spell
Target foe suffers 10-53 lightning damage. If you have more Energy than target foe, that foe suffers 10-53 additional lightning damage and is knocked down. This Spell has 25% armor penetration and causes Exhaustion.
10 en1 s20 s
Levels
Location

Ride the Lightning
Elite

Air Magic Spell
You ride the lightning to target foe. That foe is struck for 15-79 lightning damage. This spell causes Exhaustion.
10 en1 s20 s
Levels
Location

Shock

Air Magic Skill
Target touched foe is struck for 10-63 lightning damage and is knocked down. This Spell has 25% armor penetration and causes Exhaustion.
5 en3/4 s10 s
Levels
Location

Shock Arrow

Air Magic Spell
Send out a shocking arrow that flies swiftly toward target foe, striking for 10-37 lightning damage. Shock Arrow has 25% armor penetration.
5 en1 s1 s
Levels
Location

Storm Djinn's Haste

Air Magic Enchantment
For 10-26 seconds, you move 33% faster. Each second that you are moving, you lose 1 energy.
5 en1/4 s10 s
Levels
Location

Teinai's Wind

Air Magic Spell
All adjacent foes take 15-63 cold damage. Attacking foes struck by Teinai's Wind are knockded down.
15 en3/4 s8 s
Levels
Location

Thunderclap
Elite

Air Magic Hex
For 8-21 seconds, if target foe is struck for lightning damage, that foe and adjacent foes are knocked down, and you lose 15-6 Energy or Thunderclap ends.
10 en2 s15 s
Levels
Location

Whirlwind

Air Magic Spell
All adjacent foes take 15-63 cold damage. Attacking foes struck by Whirlwind are knocked down. (Updated: 02.03.2006 - decreased recharge time from 10 seconds)
10 en3/4 s8 s
Levels
Location

Windborne Speed

Air Magic Enchantment
For 5-11 seconds, target ally moves 33% faster.
10 en1 s5 s
Levels
Location



'Earth Magic' Skills

Name / Attribute / Type Description
Energy Cost Cast Time Rech Time

Aftershock

Earth Magic Spell
Adjacent foes are struck for 26-105 damage. Knocked down foes are struck for 10-72 additional damage.
10 en3/4 s10 s
Levels
Location

Armor of Earth

Earth Magic Enchantment
For 30 seconds, you gain 24-62 armor, but move 50-12% slower.
10 en3/4 s15 s
Levels
Location

Ash Blast

Earth Magic Spell
Target foe is struck for 20-41 earth damage. If Ash Blast strikes a knocked-down foe, that foe is Blinded for 5-10 seconds.
5 en1 s8 s
Levels
Location

Churning Earth

Earth Magic Spell
Create a Churning Earth at target foe's location. For the next 5 seconds, churning Earth strikes for 5-36 earth damage each second. Any foe moving faster than normal when struck by Churning Earth is knocked down.
25 en3 s30 s
Levels
Location

Crystal Wave

Earth Magic Spell
Foes adjacent to you are struck for 10-106 damage, but are cured of any negative Conditions. This Spell ignores armor and magic resistance.
15 en3/4 s20 s
Levels
Location

Dragon's Stomp

Earth Magic Spell
You invoke a Dragon's Stomp at target foe's location. All foes near this location are knocked down and are struck for 26-105 earth damage. This Spell causes Exhaustion.
25 en3 s15 s
Levels
Location

Earth Attunement

Earth Magic Enchantment
For 36-62 seconds, you are attuned to Earth. You gain 30% of the Energy cost of the Spell each time you use Earth Magic. (Updated: 26.04.2006 - decreased recharge time from 60 seconds)
10 en2 s45 s
Levels
Location

Earthquake

Earth Magic Spell
You invoke an Earthquake at target foe's location. All foes near this location are knocked down and are struck for 26-105 earth damage. This Spell causes Exhaustion.
25 en3 s15 s
Levels
Location

Ebon Hawk

Earth Magic Spell
Send a projectile that strikes for 20-95 earth damage if it hits. If this Spell hits a moving foe, that foe suffers from Weakness for 5-16 seconds.
10 en2 s15 s
Levels
Location

Eruption

Earth Magic Spell
Cause an Eruption at target foe's location. For 5 seconds, foes near this location are struck for 5-36 earth damage each second. When Eruption ends, foes in the area of effect are Blinded for 10 seconds.
25 en3 s30 s
Levels
Location

Glowstone

Earth Magic Spell
Send a projectile that strikes for 5-53 earth damage if it hits. If this Spell hits a weakened foe, you gain 5 energy.
5 en1 s5 s
Levels
Location

Grasping Earth

Earth Magic Hex
For 8-21 seconds, all nearby foes move 50% slower but have +24 armor against physical damage.
5 en3/4 s30 s
Levels
Location

Iron Mist

Earth Magic Hex
For 5-18 seconds, target foe moves 90% slower. That foe gains immunity to damage from all sources except lightning.
10 en2 s30 s
Levels
Location

Kinetic Armor

Earth Magic Enchantment
For 8 seconds, you gain 20-84 armor. Whenever you cast a Spell, Kinetic Armor is renewed for 8 seconds.
15 en3 s60 s
Levels
Location

Magnetic Aura

Earth Magic Enchantment
For 5-21 seconds, Magnetic Aura has a 75% chance to "block" melee attacks.
5 en1/4 s60 s
Levels
Location

Obsidian Flame

Earth Magic Spell
Deal 22-118 damage to target foe. This Spell ignores armor but causes Exhaustion.
5 en2 s5 s
Levels
Location

Obsidian Flesh
Elite

Earth Magic Enchantment
For 8-21 seconds, you gain +20 armor and cannot be the target of enemy Spells, but move 50% slower.
10 en1 s30 s
Levels
Location

Sandstorm
Elite

Earth Magic Spell
Create a Sandstorm at target foe's location. For 10 seconds, nearby foes take 10-42 damage each second and attacking foes take an additional 10-31 damage each second.
15 en2 s20 s
Levels
Location

Shockwave
Elite

Earth Magic Spell
Adjacent foes take 5-53 earth damage, nearby foes take 5-53 earth damage, and foes in the area take 5-53 earth damage.
10 en3/4 s20 s
Levels
Location

Sliver Armor

Earth Magic Enchantment
For 5-11 seconds, you have a 25-52% chance to block attacks and whenever you are the target of a hostile Spell or attack one nearby foe is struck for 5-37 earth damage.
10 en1 s30 s
Levels
Location

Stone Daggers

Earth Magic Spell
You send out two Stone Daggers. If it hits, each Stone Dagger strikes for 8-29 earth damage. (Updated: 26.04.2006 - increased damage from 3..24)
5 en1 s-
Levels
Location

Stone Sheath
Elite

Earth Magic Hex
For 10-37 seconds, attacks made by target foe and all nearby foes deal earth damage.
5 en2 s15 s
Levels
Location

Stone Striker

Earth Magic Enchantment
For 5-32 seconds, whenever you are struck by an attack, that attack is converted to earth damage.
5 en1/4 s20 s
Levels
Location

Stoneflesh Aura

Earth Magic Enchantment
For 5-21 seconds, damage you receive is reduced by 1-33 and you are immune to critical attacks.
10 en2 s15 s
Levels
Location

Stoning

Earth Magic Spell
Stoning strikes for